bobajeff 12 minutes ago

This runs surprisingly very smoothly even on my phone's browser.

This looks to be rendered in real time. I feel this kind of 3d animation would be difficult for me to achieve in blender on my PC.

jacobgkau 19 hours ago

Scrolling through that landing page felt a lot smoother & snappier than I would've expected for a page looking like that.

  • adrianvoica 19 hours ago

    Julian (the author) is a genius. v4 has been in the making for some time, but, boy, is it worth the wait! I have used v3 (I am using it on my landing page and even built a small game engine with it), but this version is on a whole new level. Congrats to the author! Keep up the good work!

    • MrMcCall 16 hours ago

      > Julian (the author) is a genius.

      With proof!

      I have rarely been so impressed with a web tech.

  • wigster 19 hours ago

    yeah. i'm normally not a big fan of these scroll down and "shit-happens" sites, but that is VERY slick and cool. super nice.

    • robertlagrant 16 hours ago

      Yes - exactly. If they were that smooth and looked that good, I'd like more of them. So creative.

  • qoez 17 hours ago

    I think part of the trick is that each unit of scrolling takes you quite far down the animation sequence (so scrolling doesn't feel like a long effort)

  • rk06 9 hours ago

    I don't even remember seeing such a fantastic landing page in long time. it makes you realise how bad others are.

  • aitchnyu 6 hours ago

    Does it provide fewer footguns for less experienced devs though?

  • ryandrake 16 hours ago

    It's clever, but honestly I don't care how smooth it is. Scrolling should simply scroll a view up or down a page. Not invoke animation. We already have established UX patterns for playing media, slowing it down, speeding it up, randomly seeking through it.

    • jacobgkau 15 hours ago

      Part of the smoothness here is that scrolling the text is 1:1 once you get down to the sections with colored headers. It demonstrates that it's possible to make a page look fancy like that without "breaking" your intuition of what scrolling "should be."

      JS animations obviously don't take the place of video/audio media that you'd play/scrub through.

    • mcluck 16 hours ago

      False. Let the web be fun again

    • johnsanders 14 hours ago

      It's not so much about playing/slowing/speeding up an animation or video. It's about moving forward and backward through an "experience," as much as I dislike the overuse of that word. I'd suggest it's a natural evolution of the scroll behavior.

    • derac 15 hours ago

      For most websites, sure. For this website? It makes sense, it's a great demo for the product.

    • robertlagrant 16 hours ago

      Animation isn't really "playing media".

    • jonwinstanley 15 hours ago

      So what would you suggest to use to move the animation forward?

      • evilduck 12 hours ago

        Submitting a form repeatedly by hammering enter and having a new HTML fragment rendered on the server deliver the next frame, obviously.

      • hoc 13 hours ago

        That missing Playdate phone accessory.

pentagrama 19 hours ago

Wow, that homepage was one of the more complex and layer filled interactive animations that I ever seen running so smoothly on a mobile browser. Those FPS feel like a Doom 2016 on a beefy PC.

rsingla 16 hours ago

I cannot believe this is real, it was so well done. It felt like creativity of the internet from the early 2000s met the polished design standards of today.

nedt 34 minutes ago

The one thing I'm missing is the brag page. Knowing GSAP I'd really like to see why it would be better. It doesn't have to be a fair comparison. Greensock can then say why they'd still be better. But as we do have options it would be nice to see where they match and where they differ.

skerit 5 hours ago

Looks very nice!

Having said that: I severely hate content in this form, where you have to scroll like your life depends on it just to read a paragraph or two.

  • dominicrose 4 hours ago

    Didn't even see we could scroll until I read this. Clicked on examples instead.

qgin 18 hours ago

This is the first time I haven’t hated scroll hijacking. That was actually really smooth.

  • jonwinstanley 15 hours ago

    I’m not sure that was scroll hijacked. It all moved at the right speed

  • cess11 4 hours ago

    I think they just measure the scrolling and drive the animations with it. Maybe that's what you mean by hijacking.

thih9 20 hours ago

I like that I can grab and drag the browser’s scroll indicator and the animation updates seamlessly (safari mobile).

  • Washuu 19 hours ago

    It responds to the scrolling, leaving agency to the user, instead of hijacking scrolling, that steal agency from the user, that some web sites do. It's so much better of a solution and friendly to accessibility.

  • bbx 13 hours ago

    TIL you can grab the scroll bar on iOS!!

    Thanks for this. Jumping to the bottom of a page was such a chore for me.

  • captn3m0 20 hours ago

    I get a black screen with a scroll bar. Lockdown mode on iOS.

    • thih9 19 hours ago

      > When Lockdown Mode is enabled, your device won’t function like it typically does. (…)

      > Web browsing - Certain complex web technologies are blocked, which might cause some websites to load more slowly or not operate correctly.

      https://support.apple.com/en-us/105120

    • UncleBen 19 hours ago

      Most likely due to iOS lockdown mode disabling WebGL rendering.

      • Arnavion 19 hours ago

        Same for me on desktop Linux Chromium (with and without incognito mode), and yes console prints WebGL errors:

        > scripts.js?v=1:3820 THREE.WebGLRenderer: A WebGL context could not be created. Reason: Web page caused context loss and was blocked

        > scripts.js?v=1:3820 THREE.WebGLRenderer: A WebGL context could not be created. Reason: Failed to create a WebGL2 context.

solid_fuel 15 hours ago

I love it, but... Going to this page https://animejs.com/documentation/scope/ with ublock origin enabled in my Firefox (136.0.3) immediately crashes the tab. Which certainly made for a funny experience right after scrolling through the very impressive intro animation.

  • vvillena 5 hours ago

    I can confirm. It's not a 100% occurrence, but browsing through that section ends up crashing the tab.

  • chrismorgan 9 hours ago

    Ooh, fun, reproducible on Firefox for Android. Crash signature [@ JS::Heap<T>::exposeToActiveJS ].

    • makeworld 6 minutes ago

      Not seeing this with 137.

Nijikokun 19 hours ago

I thought the main site was amazing, then I saw the docs. Absolutely amazing work. Well done. Extremely excited to try out WAAPI.

steve_adams_86 19 hours ago

I can't speak to what it's like to actually work with this, but I really like the API design and docs. This feels really well thought out. Looking through the timer docs for example, it took just a minute or so to understand what the timer API can do and how to do it. This gives me a lot of confidence to try out the library.

As others have said, beautiful work on the lander. It looks and performs beautifully.

photonthug 3 hours ago

Probably a dumb question but.. Is the 3d exploding diagram model of the engine here just a visual metaphor for a complex system working in sync with itself? Or actually created using the toolkit? I flipped through the API and everything appears to be lower-level animation support, but intro gives the impression that it's CAD-like.

yamihere 12 hours ago

Just joining in with the “Wow, this is amazing” crowd. I usually detest websites that dink with scrolling to animate content in and out of view, except for well designed long form narrative content; but this is slick.

A challenge to all the “10x-ed my productivity” LLManiacs: how long to recreate this landing page using nothing but prompts (and how much $$ for a how-to course :)

A challenge to the “the’re gonna take our jobs” LLMongers: git gud, its possible. this is living proof.

(yes, i did just want to post those portmanteaus, even though it was all ChatGPT: https://pastebin.com/zrsj6DcB )

monetus 19 hours ago

This works really well on the less conventional android browsers I use. Kudos to them, says good things about the library.

majora2007 20 hours ago

This is insane. API looks great, landing page is the best thing I've ever seen and just so feature rich. I wish I had a way to use this in my primary application.

kamranjon 5 hours ago

I was absolutely floored by the website, what a way to knock it out of the park.

I have never heard of this library before, but it’s going to stick in my head the next time I’m looking for a JS animation lib.

Definitely kinda highlights the importance of first impressions.

flufluflufluffy 18 hours ago

This is INCREDIBLE. What! I could spend hours just playing around with the hecking documentation pages. EVERYTHING is so well thought out AND presented. I'm in awe.

XCSme 17 hours ago

The landing page is amazing!

The only issue I found with it was when checking the responsive layout example, I tried to resize my browser window and then the scroll was reset to top :(

  • bleuarff 17 hours ago

    Handling resize is a different beast than being responsive. Working for every viewport dimension under the sun is not the same thing as gracefully handling an animation while the viewport size changes - the latter is much more challenging.

    • XCSme 16 hours ago

      I agree, I was not even expecting it to handle the resize well. I just thought the landing page wanted me to resize my window to test responsiveness (before I noticed that the animation itself changes the content area size).

      That being said, when resizing a window, the scrollbar should not reset/jump to top. At the very least, it should revert to what it was when going back to full size.

wg0 18 hours ago

Anyone remembers DHMTL from Internet Explorer 4.0? From that - to this. What an evolution of web technologies.

  • manx 16 hours ago

    Haha, yes. Ist was a great time. document.all etc

  • philsnow 14 hours ago

    I was just working on a "web app" for personal use yesterday where I'm doing document.getElementById and so forth. It still works ¯\_(ツ)_/¯

donatj 3 hours ago

Ooh, this reminds me a lot of MooTools' optional FX package back in the early aughts. I've still got it in a couple places because it's been difficult to replace.

wwdx 3 hours ago

Are there any example projects built with this?

FlorianRappl 14 hours ago

This is why I love HN. Not sure if I would have gotten the memo... Impressive tech, useful lib, super awesome landing page. Just blown away!

iamunr 19 hours ago

These docs are a work of art themselves, fantastic.

drschwabe 15 hours ago

Bravo, been looking forward to this but AnimeJs v3 has just been so solid for so long honestly you did amazing on v3 that v4 is just icing on top; excited to try this out on my next project.

async/await + animation (ie- with AnimeJS) is highly underrated.

And mad props for skipping the now dying trend of refactoring entire codebase to TypeScript :)

skeptrune 10 hours ago

I feel like web tech is getting a lot more mature and reliable. Just my personal vibe-read, but JS libs on the whole seem to be getting to be consistently hitting higher quality bars.

kilolympus 14 hours ago

It could just be me running a CPU that's too old or an unconventional browser (Microsoft Edge), but the website is extremely laggy (less than 1 update per second) and the tab immediately starts using 80% of my CPU with fans blaring. Got an 8th gen Intel i7 if it matters.

  • SwiftyBug 2 hours ago

    There's nothing unconventional about Microsoft Edge. It's pretty much Chrome.

  • spartanatreyu 13 hours ago

    What GPU do you have?

    • kilolympus 5 hours ago

      It's a laptop GPU - there's the integrated Intel UHD Graphics 620 card and the dedicated NVIDIA GeForce MX150. Both are pretty old (6-7 years?) but are capable of running most 3D games so I was a bit surprised.

      EDIT: P.S. What might help debug is that I have hardware acceleration enabled in the browser, but the GPU is not doing any work on the animejs homepage. For e.g. YouTube, the GPU does a lot of work so I've verified hardware accel works.

maelito 17 hours ago

How does it compare to Motion ?

  • dkersten 17 hours ago

    That's what I came here to ask too. This looks wonderful, but I'm already using Motion quite a bit. I'm also using React and am unsure how well Anime.js pairs with that while Motion has a first party react library.

    In any case, like everyone else here, I'm very impressed with OP's site and documentation. Very slick!

    • xico 16 hours ago

      The first page in the documentation, Getting Started, gives a React sample: https://animejs.com/documentation/getting-started/using-with...

      • dkersten 14 hours ago

        Ah, I looked at the examples but I guess I missed this. Thanks!

        So it basically works outside of react land — you can animate your component but it’s applied after react renders it. It’s nice to see an example and that it works, but I suppose it does mean there are certain things it’s unable to do, such as animating on component removal (Motion does this by adding a wrapper component that detects when its children are removed, I suppose it’s not something you can achieve without special react specific support)

wilfredk 18 hours ago

The animations in the docs page is crazy informative, interactive and fluid.

ViscountPenguin 7 hours ago

Wow, this is incredibly laggy on Ubuntu Firefox...

esafak 8 hours ago

Are today's LLMs capable of writing code using these animation libraries? Could you replicate the landing page from its description, for example?

mrbluecoat 8 hours ago

I stared at the homepage on my smartphone for a while and thought "That's really quite good." Then I started scrolling...

<mind>me</blown>

true_blue 14 hours ago

the website is just a blank black page for me no matter how long I wait. clearly that's not what it's supposed to be going by the other comments, so that's a bit disappointing.

  • Hackbraten 7 hours ago

    Same here on Firefox 128 ESR.

  • spartanatreyu 13 hours ago

    What does your network tab in the browser's dev tools show?

    • true_blue 13 hours ago

      just a bunch of status 200 GET requests. a few are scripts, but mostly just images

pacomerh 19 hours ago

I love how CSS Transforms are so efficient. This is a great lightweight alternative over GSAP.

A_Stefan 18 hours ago

I remember using the same library few years ago for a stagger effect. Glad to see it's still alive and doing even better. The intro experience was beautifully crafted. It has me convinced to add an use to my projects

Tade0 18 hours ago

I love how breaking changes in the latest version are shown as diffs.

rgovostes 20 hours ago

Are there authoring tools available, as with Lottie, or is it code-only?

Agree2468 16 hours ago

Completely black for me, FF on Windows.

  • rk06 an hour ago

    Probably you have blocked webgl. Or something else. It loads for me, and I am also on Firefox on windows 11

leptons 19 hours ago

Love that the source is in Javascript, with type annotations. The compiled files in the /lib folder are also much smaller than I expected. I will likely be using this.

iamsaitam 7 hours ago

Amazing homepage, congratz!

jbverschoor 18 hours ago

I can feel the rotary dials tick on my mouse scrollwheel :-)

How was the model on the homepage created?

cess11 4 hours ago

Quite impressive, and the showcase of breaking changes on the git repo gives the impression this release comes with a much nicer API than the previous one.

card_zero 8 hours ago

This cartoon show is almost like a web page!

Incidentally it crashed the browser the second time I looked at it.

melodyogonna 18 hours ago

Finally. AnimeJS is such an amazing project, congratulations on the release.

p2hari 18 hours ago

just as others mentioned, the whole landing page and the docs page is really nice work. It was loading well and the final scroll to bottom :). Thanks for the library and the work put in.

rocketvole 17 hours ago

This might just be the thing that makes me seriously learn js

anon1094 19 hours ago

Awesome landing page

revskill 7 hours ago

The web is powerful.

nicman23 6 hours ago

no bad programmers

yakshaving_jgt 18 hours ago

Whomever designed that interactive landing page animation deserves some kind of Nobel prize.

EQYV 15 hours ago

This is beautiful!

adrianvoica a day ago

It's showtime!

  • billconan a day ago

    I'm amazed by the landing page.

    • ayhanfuat 21 hours ago

      The whole documentation is so slick.

yieldcrv 7 hours ago

this is amazing, in my experience I haven't found much utility for visualization heavy UX. Like professionally.

I have spun up landing pages and things for things I've monetized. The crypto crowd loves it. But I don't put that stuff on my resume

What do you all use snazzy UX for?

I do find creating and expressing myself this way to be fulfilling though. Which is good enough, I just never considered myself doing it for the art and art communities. Websites aren’t really consumed that way.

shmerl 17 hours ago

Very cool presentation page!

notepad0x90 7 hours ago

Devs, please don't use this. it is unusable for me when browsing in a VM with a pretty snappy internet connection. The only other site that has compute/graphics resource issues for me is Netflix (its competition Prime, Youtube,etc.. have no issues, so i can only presume bad software dev decisions).

  • SeanAnderson 7 hours ago

    This has nothing to do with internet connection and everything to do with hardware accelerated graphics.